Pull down to aim. Release to fire. Tilt to catch. 24 trick-shot challenges combine bank shots, linked targets, moving shields, moving deflectors and a moving vault.
Pull down-left to shoot up-right; pull farther for more power. Tilt left or right, or drag sideways after firing, to move the catcher. Touch takes priority over tilt. Use Recenter in a comfortable position. Clear all targets, catch to open the vault, hit it with your final shot, then catch again to finish the level.
Last updated: 24 October 2026. Zipshot is an iPhone game published by Amir Ahmed. Contact: sales@quicksphere.co.uk.
Your completed levels, banked points, best score and control preferences are stored on your device. Shots in progress stay in memory. Failing retries the current level with fresh lives and shots; it does not reset earlier levels. We do not operate a game-account or progress server or add a developer analytics SDK. Your device’s backup services may include local settings. Tilt control reads device motion locally to move the catcher; we do not send motion readings to our servers or to the advertising SDK.
Zipshot integrates Google AdMob and Google’s User Messaging Platform. Ads may appear between completed levels after three distinct completions, with at least three minutes between full-screen advertisements. An optional rewarded ad provides three extra shots and restores at least one life, once per level attempt. Ads do not interrupt shots, and unavailable ads do not block play.
Ad requests are non-personalized, with publisher first-party identifiers and publisher ad personalization disabled. The app does not request Apple’s cross-app tracking permission. Non-personalized advertising still involves data processing: Google and its advertising partners may process IP addresses and approximate location inferred from IP, device and app identifiers, advertising interactions, and crash or performance information for ad delivery, measurement, security and fraud prevention.
Where applicable, Google’s consent platform presents choices before ad requests are allowed. When required, reopen these choices using the hand icon → Manage advertising privacy choices. See Google’s privacy policy and how Google uses information from apps using its services.
Motion is optional; Touch catch works without it. The app does not request your contacts, photos, microphone, camera or precise location. You can play offline. Deleting the app removes locally stored progress, scores and preferences, but may not remove copies in your device backups.
If you contact us, we receive the email address and information you choose to send. Do not include sensitive information. Support correspondence is used to respond to your request and retained only as needed to handle it and meet applicable obligations. Contact sales@quicksphere.co.uk about support information we hold or to exercise applicable privacy rights. For Google-held information, use Google’s controls and request processes; we cannot directly delete data held independently by advertising providers.
This is a general-audience arcade game, not an app in Apple’s Kids Category. It does not ask for age or create child profiles. Contact us if you believe a child’s personal information has been submitted in a support request. We may update this policy when features, providers or requirements change; the date above identifies the current policy.
Contact sales@quicksphere.co.uk. Include the app version, device model and a description of the issue. For an advertising report, include the advertiser and approximate time, or use the ad’s reporting/AdChoices control.